Read me About Demoscene? Links Contact

Ah, so. I’m back from the awesome Outline 2011 party held near Eindhoven, Holland. I released a PC Demo under the label Powerteam together with Booster, Farfar and Maytz.

The demo is fast paced and, hopefully, should be able to put the audience in a good mood.

You may download the demo and join the forum at Pouet.net

All the 2D graphics are made by Farfar (Mogens) and can be found in higher resolution at his website www.skjoldbroder.dk.The music is an old piece earlier releassed under the label Pitchworld.

As for the effects, well, they are all pretty simple and selfexplanatory but here goes anyways:

  • Strobo-rotator: rotating a set of circular lamps in doing simple additive blending
  • Env-rubber:  simple 3d-object rotating using the good old “vector slime” principle making the object look gooey
  • Wtf-screen: random points are highlighted and focused on
  • Banging: 2d picture by farfar bouncing to music with zoom blur
  • Plasma: 2d plasma with bumpmapping made with fragment shaders
  • 3d twister: poles made up of masking and blending texture of each pole and twisting them as we traverse the z-position
  • 2d tunnel: tunnel made of primitive textures and zoom
  • Clouds: additive clouds fading to a nice landscape picture
  • 2d bitmap effect: simple sin/cos/atan/sqrt 2d effect made with fragment shaders
  • Rotating cylinders: 3d cylinders mounted spherically and rotating

If you have any questions - feel free to ask me :-)